﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SLG.Domain.Entities
{
    public class T_City
    {
        public Guid Id { get; set; }

        public int ServerId { get; set; }

        public int UserId { get; set; }

        public string Name { get; set; }

        public int Area { get; set; }

        public int PosX { get; set; }

        public int PosY { get; set; }

        public Guid KingdomId { get; set; }

        public Guid LordId { get; set; }

        public int Level { get; set; }

        /// <summary>
        /// 经验
        /// </summary>
        public int Experience { get; set; }

        public DateTime CreatedTime { get; set; }

        public bool IsCapital { get; set; }

        /// <summary>
        /// 资源清算时间
        /// </summary>
        public DateTime ResLiquidatedTime { get; set; }
    }
}
